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There are several in Moonglade, or the meeting stone for dire maul is in one as well. Comment by Allakhazam i dont understand a word your saying. Comment by Allakhazam. The summuning stone for Dire Maul is at the coordinates 57,44 Commentaire de Stizelswik Will someone please post a map with the entrances to the dungeon on it!
Meeting Stone Dire Maul Straits
Meeting Stones, also known as Summoning Stones, are very large thumb-shaped stones with a mystical, glowing symbol that appear next to instanced dungeons. Originally,[1] they were for filling in partial (or just-starting) parties whose members met the required level range[2] by auto-inviting suitable candidates.
In Patch 2.0.1, Meeting Stones were reworked with the implementation of the new LFG system. They now are used to summon party members to the stone near an instance. One player targets a faraway player and clicks the Meeting Stone, creating a portal. When a second player clicks the portal, the targeted player is given a summoning dialogue very similar to the warlock's [Ritual of Summoning] spell.
Notes
Dire Maul West
- Any character above level 15 can be summoned. This can be helpful if you have two friends somewhere far away that you want to join.
- 'Stone etiquette' also generally assumes the two party members who can arrive fastest (by proximity or mount) should summon others barring obstacles. It is bad manners to keep the entire party waiting because no one is willing to interrupt their play and head over.
- The use of Meeting Stones is not limited to traveling to instances: they can also be used to summon players to convenient locations in the main world. For example, the Mogu'shan Palace Meeting Stone can be used to let a low-level player set their [Hearthstone] in the Vale of Eternal Blossoms, which is otherwise unreachable until level 87.
Videos
Patch changes
- Patch 3.3.0 (2009-12-08): To use any Meeting Stone, it is only required that the character’s minimum level be 15. There is no maximum character level requirement for any Meeting Stone.
- Patch 2.0.1 (2006-12-05): Meeting Stones now function similar to a Warlock Summon spell.
- Patch 1.7.0 (2005-09-13):
- You will no longer be kicked from the meeting stone queue when a player declines a group invite or when inviting someone that is already in a group.
- You will now be informed that you have left the meeting stone queue when the group leader logs out.
- Tanks and Healers will now be immediately added to the group by the meeting stone when they are the 5th member of the group.
- You can now be added to a group by the meeting stone when that group contains characters that have disconnected.
- Patch 1.6.0 (2005-07-12): Players now receive an error message if they try to join a meeting stone queue and are in a raid or are not the party leader.
- Patch 1.5.0 (2005-06-07):
- Innkeepers around the world now have a gossip option that lets you join a meeting stone directly from the innkeeper rather than going to the location of the meeting stone. Also these Innkeepers will now have background lore about each of the dungeons.
- Levels Required for meeting stones have been increased. The intent is that a group will not receive party members from a meeting stone that don't really have a chance of completing the dungeon.
- Meeting Stones have had their rules for what players are grouped with what other players relaxed. This means groups who use meeting stones (or innkeepers) should have their groups formed much more quickly than they were previously.
- Patch 1.3.0 (2005-03-07): Added.
See also
References
- ^http://www.worldofwarcraft.com/patchnotes/patch-05-07-04.html
- ^http://worldofwarcraft.com/info/basics/worlddungeons.html